--- a/net/minecraft/world/entity/ai/behavior/SetHiddenState.java
+++ b/net/minecraft/world/entity/ai/behavior/SetHiddenState.java
@@ -16,7 +16,7 @@
         int i = p_259244_ * 20;
         MutableInt mutableint = new MutableInt(0);
         return BehaviorBuilder.create(
-            p_259055_ -> p_259055_.<MemoryAccessor, MemoryAccessor>group(
+            p_259055_ -> p_259055_.group(
                         p_259055_.present(MemoryModuleType.HIDING_PLACE), p_259055_.present(MemoryModuleType.HEARD_BELL_TIME)
                     )
                     .apply(p_259055_, (p_260296_, p_260145_) -> (p_330034_, p_330035_, p_330036_) -> {
