- `21.8.22` Allow command suggestions/autocomplete to search all modded paths at once without namespace provided (#2522) - `21.8.21` Update Installer Dependencies (#2519) - `21.8.20` Fix #2510: Synced data attachments on players aren't re-sent when they change dimension (#2530) - `21.8.19` Restore Java 17 compatibility for Gradle build (#2528) - `21.8.18` Build: Bump MixinExtras to 0.5.0 (#2525) - `21.8.17` Run the previous NeoForge installer to create a base-jar for JCC (#2521) - `21.8.16` [1.21.8] Fix InventoryScreen.renderEntityInInventory() reusing entity render state for multiple entities of the same type (#2501) - `21.8.15` [1.21.8][B3D] Make ValidationRenderPass and ValidationCommandEncoder constructors protected (#2518) - `21.8.14` [1.21.8][B3D] Add ValidationGpuTextureView to validation layer (#2517) - `21.8.13` Fix the icon embedded in the installer profile by using an actual PNG (#2509) - `21.8.12` [1.21.x] Fix ECJ issue with inner public class (#2512) Co-authored-by: Shadows_of_Fire <3682588+Shadows-of-Fire@users.noreply.github.com> - `21.8.11` [1.21.8] Protect B3D validation against reading an unloaded config in case of game loading errors (#2503) - `21.8.10` [1.21.8] Un-hardcode lightning rods (#2485) - `21.8.9` 1.21.8 Stable - `21.8.8-beta` [1.21.8] Only call `IBlockEntityExtension#onLoad()` on BEs that were properly added to the level (#2499) - `21.8.7-beta` [1.21.8] Allow adding additional states to foreign PoiTypes (#2484) - `21.8.6-beta` Add a warning when adding Synced Entity Data Accessors to foreign Entities (#2396) Signed-off-by: TheSilkMiner - `21.8.5-beta` Account for integrated servers in `NeoForgeClientProxy#resolveLookup` (#2497) - `21.8.4-beta` [1.21.7][B3D] Add viewport to RenderPass (#2471) - `21.8.3-beta` [1.21.7][B3D][Breaking] Move StencilTest to RenderPipeline (#2470) Co-authored-by: XFactHD - `21.8.2-beta` [1.21.8][N3D] Correctly forward minFilter in ValidationGpuTexture.setTextureFilter (#2487) Fix #2486 - `21.8.1-beta` Ignore unknown empty registries synced from the server (#2473) - `21.8.0-beta` Release 1.21.8 - `21.7.25-beta` Use SingleThreadedRandomSource for compiling sections (#2469) - `21.7.24-beta` Fix failing attachmentSyncTest game test (#2474) - `21.7.23-beta` Syncable Data Attachments (#1823) Co-authored-by: Matyrobbrt <65940752+Matyrobbrt@users.noreply.github.com> Co-authored-by: Matyrobbrt - `21.7.22-beta` [1.21.7][B3D][Breaking] Add GpuDevice configuration, validation, and property reporting (#2399) Co-authored-by: Dennis C Co-authored-by: Bruno Ploumhans <13494793+Technici4n@users.noreply.github.com> - `21.7.21-beta` Update to FML 9.0.14 (#2416) - `21.7.20-beta` Fire `InputEvent.MouseButton.Post` after screen handles click (#2449) - `21.7.19-beta` Fix a decompiler issue that leads to infinite loops when dismounting a horse under certain conditions (#2458) - `21.7.18-beta` Fix issues with binding function keys on Mac systems (#2447) - `21.7.17-beta` Create a datamap for acceptable distances from hostiles for villagers. (#2321) Co-authored-by: Dennis C Co-authored-by: Matyrobbrt <65940752+Matyrobbrt@users.noreply.github.com> - `21.7.16-beta` Add method to wrap GUI layers (#2421) - `21.7.15-beta` Add ScreenEvent.Render.Background (#2418) Co-authored-by: Dennis C - `21.7.14-beta` Cache mod list compound tag when saving level data (#2419) - `21.7.13-beta` Add `CompoundTag`/`ListTag` constructors with initial size (#2422) - `21.7.12-beta` Reduce process number on server start (#2331) Co-authored-by: Matyrobbrt <65940752+Matyrobbrt@users.noreply.github.com> - `21.7.11-beta` Fix villager discount count being invisible (#2423) - `21.7.10-beta` New Crowdin updates (#2341) Co-authored-by: Matyrobbrt <65940752+Matyrobbrt@users.noreply.github.com> - `21.7.9-beta` Test & error UX improvements (#2347) - `21.7.8-beta` Fix effects and boss overlay being visible when they should be hidden (#2417) - `21.7.7-beta` Allow Renovate to update formatter (#2409) Co-authored-by: Technici4n <13494793+Technici4n@users.noreply.github.com> - `21.7.6-beta` Fix Eclipse formatter putting blank lines in the wrong place within `record`s (#2408) - `21.7.5-beta` Make sure that list in `GatherComponents` is mutable (#2401) - `21.7.4-beta` ServerEntity patch cleanup, remove PacketAndPayloadAcceptor (#2403) - `21.7.3-beta` Remove `RuntimeDistCleaner` and neo uses of `@OnlyIn` and add warnings screen and logging for uses of `@OnlyIn` in mods (#2397) - `21.7.2-beta` Fix pack.mcmeta not being updated in tests (#2402) - `21.7.1-beta` Add separate client-side payload handler registration (#2272) - `21.7.0-beta` Release 1.21.7 - `21.6.20-beta` Update to FML 9.0.2 (#2370) - `21.6.19-beta` [1.21.6] Fix PiP renderers getting incorrectly ordered against other UI elements (#2383) - `21.6.18-beta` [1.21.6] Fix links in mod list crashing when accessed from the main menu (#2379) - `21.6.17-beta` [1.21.6] Fix air meter rendering below vehicle health (#2381) - `21.6.16-beta` Made RenderLevelStageEvent now have explicit sub-events for stages (#2357) - `21.6.15-beta` Fix multiple uses of the same PictureInPicture renderer during the same frame (#2366) - `21.6.14-beta` Update dependency org.ow2.asm:asm to v9.8 (1.21.x) (#2373) Co-authored-by: neoforged-renovate[bot] <174042230+neoforged-renovate[bot]@users.noreply.github.com> - `21.6.13-beta` Bump ASM to 9.7.1 (#2372) - `21.6.12-beta` ExtendedSlider: Clarifications and call `applyValue` from `setValue` (#2342) - `21.6.11-beta` Re-align FluidStack with ItemStack (#2343) - `21.6.10-beta` Cleanup standalone models (#2338) - `21.6.9-beta` Remove incorrect server-extra jar from server launch arguments (#2352) - `21.6.8-beta` [1.21.6] [Breaking] Avoid bundling binpatches for client classes for the server (#2306) - `21.6.7-beta` [1.21.6] Fix render fog event not being posted (#2348) - `21.6.6-beta` Update FML to remove the need of a bus in EBS and introduce Early Loading Screen Theming (#2346) Co-authored-by: Sebastian Hartte - `21.6.5-beta` [1.21.6] Fix root transforms with arbitrary rotations creating mangled quads (#2344) - `21.6.4-beta` Remove INBTSerializable in favor of ValueIOSerializable (#2340) - `21.6.3-beta` Fix redstone neighbor update order differing from vanilla (#1866) - `21.6.2-beta` New Crowdin updates (#2168) - `21.6.1-beta` Fix typos in en_us.json (#2261) - `21.6.0-beta` Release 1.21.6